Divergent - Faction Histories

Excerpts from
FACTION HISTORY
A TEXTBOOK



Introduction

            Decades ago, our ancestors realized that it is not political ideology, religious belief, race, or nationalism that is to blame for a warring world. Rather, they determined that it was the fault of human personality—of humankind’s inclination toward evil, in its many forms. They divided into five factions that sought to eradicate those qualities they believed responsible for the world’s disarray. Working together, these five factions have lived in peace for many years, each contributing to a different sector of society. In our factions, we find meaning, we find purpose, we find life.


OUR MOTTO

“FACTION BEFORE BLOOD”



            The phrase “faction before blood” was coined several decades after the factions were formed, but gained popularity quickly thereafter. Its origin is unknown, but it expresses one of our core beliefs: the faction is the most important social unit, more important even than family. Some factions choose to cultivate this belief in their social structure; others merely teach it. But every faction holds this phrase true.
            Some have theorized that the phrase came from the Choosing Ceremony, in which a young person literally gives some of their blood to the faction, thus forsaking their blood relationship. Others postulate that the Choosing Ceremony was instituted after the phrase became popular. Either way, “faction before blood” is one of the most important sentences ever spoken.



ABNEGATION

THE SELFLESS


CORE BELIEF: “Them before I.”


VALUES

            If asked, the Abnegation would insist that what they believe in, and the values they prize, are of little importance compared to what they think a person ought to do. Therefore, to say that the Abnegation value selflessness and self-denial is to fail to comprehend the faction as it comprehends itself.
            Even the faction’s name furthers this attitude. Left to their own devices, the Abnegation chose a name that is closely related to a behavior, rather than a quality (Candor, Erudite, Dauntless), or a goal (Amity), emphasizing action rather than identity. Most of their teachings involve the how of behavior and very little of the why. Even the why that exists serves only to inform the how, and not to explain the faction to outsiders—or even to members. Every faction norm, including ritual, language, and style of dress, is designed to encourage acts of self-denial.


FACTON NORMS

            Jobs—The most prominent role the Abnegation play in city life is in government. A council of Abnegation leaders makes all political decisions, and all projects that extend beyond the reach of a faction must be submitted to them for approval. The Abnegation can train to be elementary school teachers, nurses (with permission from Erudite leaders), firefighters (with permission from Dauntless leaders), morticians, or to do administrative tasks or “background work” in a variety of sectors. Additionally, they often choose to work among the factionless to improve quality of life.
            Family Life—The Abnegation adhere as strictly as possible to the traditional family model: husband, wife, and two children. If an Abnegation member of marriageable age cannot find  a spouse, the faction will find one for him or her. Remaining single is an option for those who do not wish to marry, but it is an option that necessarily excludes intimate companionship, and requires dedication to serving the community. Single or widowed individuals live in group housing, separated by gender.
            Clothing—The official color of Abnegation is gray; therefore, their wardrobe consists entirely of gray clothing. Most of this clothing is loose, so as to preserve modesty and discourage ogling, and made of synthetic fabrics, because they are easy for the factionless to produce and always available. No adornments are allowed except for those that serve a practical purpose: rubber bands and clips to pull back loose hair, watches, spectacles, and so on. The rumor that the Abnegation wear an arm band specifically designed to induce discomfort is false, and in fact reveals the other factions’ lack of understanding of Abnegation teachings. (Constant discomfort would mean constant self-reflection, something the Abnegation discourage.)
            Inter-Faction Relations—While the Abnegation would deny harboring resentment toward any other faction, it is well known that they exhibit an obvious distaste for Erudite. This is perhaps because they believe the Erudite lifestyle, which centers around the individual’s pursuit of knowledge, creativity, and innovation, is inherently selfish, or because of Abnegation’s discouragement of curiosity, something the Erudite promote among their members. The Abnegation have a particularly good relationship with Amity, and often work together on city improvement projects.


            Choosing Ceremony Substance: STONES
            The Abnegation view stone as the most useful and stable material available, since it forms our roads and the majority of our homes. Usefulness and stability are two qualities the Abnegation, in particular, appreciate. It also reflects the gray color of their faction, clothing, and even their sector of the city.



AMITY

THE PEACEFUL


CORE BELIEF: “Open arms, open eyes, forgiving hearts.”


VALUES

            Amity is the only faction without a prized quality; rather, they define their most valued traits, peacefulness and harmony, as the absence of aggression. In order to achieve this lack of aggression, the Amity teach trust, forgiveness, self-sufficiency, and kindness. They believe in peaceful (and often public) conflict resolution, and emphasize joy, beauty, and celebration more than any other faction. Like the Erudite, they also value creativity, but for the sake of beauty rather than technological innovation.


FACTION NORMS

            Jobs—Amity is the other “essential faction” because they produce all the food for the city. Almost all of their members are required for there to be enough food, so most Amity do not seek other employment. Within the food production realm, however, an Amity can specialize in livestock, large crops, specialty foods, water purification, or other areas. There are a handful of Amity counselors, mediators, and caretakers of the sick, mentally ill, and elderly. Artists, writers, and musicians emerge almost exclusively from Amity, but these are defined as hobbies rather than jobs.
            Family Life—The Amity in particular believe in the value of different kinds of community. They seek to balance family relationships with friendships. Thus, most of the Amity live in large groups according to specialty. These large groups are often comprised of several traditional families and a few untraditional families (couples/partners without children, single people, et cetera). The large group therefore defines a person’s peer group, as well. All of the Amity eat together, though, so it is rare for one Amity to be unacquainted with another Amity, no matter how different their specialties are. The Amity believe strongly in communal living, such that they have no real leader, except the one they are forced to provide to advise the Abnegation political leaders.
            Clothing—The colors of Amity are red and yellow (the colors most likely to produce joy), but they are less strict than other factions about how those colors must be worn. A person can wear blue jeans (like the Erudite) with a red shirt, or a black dress (like the Dauntless) with a red sweater—as long as one of the Amity colors is in some way represented, the outfit is considered acceptable. This often leads the Amity to be confused with the factionless.
            Inter-Faction Relations—The Amity seek to establish good relationships with all other factions. Historically, most of their conflicts (if they can be called conflicts) have been with the Dauntless, due to their disagreements about conflict resolution. They have a special relationship with Erudite, as noted earlier, and with Candor and Abnegation, in the realm of religion.


            Choosing Ceremony Substance: EARTH
            Aside from working extensively with the earth, the Amity also value a connection with nature because they believe it can bring peace to their lives. Therefore giving your blood to the earth is a way of committing yourself to peace from your first moment as one of the Amity.



CANDOR

THE HONEST


CORE BELIEF: “Truth makes us inextricable.”


VALUES

            To say the Candor value honesty is an understatement. They instruct their members to be as open as possible in all areas of life, whether in praise or criticism, through boasting or confession, by invitation or interruption. There is no such thing as “private life” among the Candor; everything is public, and everything is the business of the community.
            Impartiality, though not as prominent in Candor teachings as openness, is regarded as equally important. When evaluating a situation, the Candor are encouraged to disregard their own feelings about the people involved. A Candor who sides with his enemy rather than his friend about a particular issue is regarded as honest and fair.
            “The true Candor,” famous Candor leader Trevor Johnson once said, “is bold enough to be Dauntless, fair enough to be Amity, incisive enough to be Erudite, and wise enough to be Abnegation.”


FACTION NORMS

            Jobs—The realm of the Candor is law. The Candor therefore receive extensive training in the laws that govern society as a whole, as well as the laws that govern each faction. Some Candor decide either to be judges or to represent either side of a trial. Others work as reporters.
            Candor is the only faction that regularly cooperates with other factions in their everyday work. They advise Abnegation political leaders, Amity mediators and counselors, and Erudite teachers. They act in a leadership capacity in schools. They work with Amity to distribute goods fairly among the factions. Though their roles are less clearly defined than those of other factions, if they were to vanish from the city, the glue that binds us together would vanish with them, and we would undoubtedly be left in chaos.
            The Candor pursuit of truth often leads them to work closely with the Abnegation and the Amity in the realm of religion. There are as many Candor religious leaders as there are Abnegation and Amity religious leaders.
            Family Life—Because there is no private life among the Candor, families are not as important. Peer groups, rather than family groups, dominate Candor society. The parents’ responsibility is more protective than instructive. Children live with their parents until age ten, at which point they relocate to a dormitory until they turn sixteen and choose a faction. Young faction members also live in a dormitory until they find a spouse or partner and choose to live separately.
            Clothing—Candor clothing is determined by color alone. They believe that the truth is black and white, so they wear black and white only, in any form, as long as both colors are represented. The Candor are less bold in their styling decisions than the Dauntless, but not nearly as conservative as the Abnegation.
            Inter-Faction Relations—The Candor have a strained relationship with Amity (because “they will always lie to keep the peace,” as Trevor Johnson once said) and Erudite (because of “their talent for subterfuge and craftiness”). They work closely with the Abnegation in government, but often publicly criticize the Abnegation’s lack of openness. Faction transfers between Dauntless and Candor are common, however, so the factions are generally amicable toward each other.


            Choosing Ceremony Substance: GLASS
            The Candor selected glass for its transparency. A transparent person, they say, is an honest person.



DAUNTLESS

THE BRAVE


CORE BELIEF: “Freedom from fear.”


VALUES

            Without hesitation, any Dauntless would say that what they most value is courage. It is when the word “courage” is defined that they begin to disagree with one another. One subset of Dauntless would define “courage” as “fearlessness,” and seeks to eradicate fear in all its forms among its members. Another subset would define “courage” simply as “boldness,” and emphasize action in spite of fear rather than the elimination of fear itself. This difference, though minor, often leads to conflict among the Dauntless, particularly in the area of initiating new members. Those Dauntless who emphasize fearlessness advocate harsher and more extreme methods of training, which boldness-emphasizing Dauntless call cruelty and bullying.
            Common to all Dauntless is a commitment to bravery that supersedes all other considerations, including safety, the opinion of others, and sometimes even peace itself.


FACTION NORMS

            Jobs—The primary role of the Dauntless is city security. This extends both outside the city (along the fence) and inside the city (on the streets), although the latter has become less prominent in recent years. This role also includes a physical presence (guards) as well as a technological presence (security monitoring). The majority of firefighters are also comprised of Dauntless, although the Abnegation often contribute a small number as well. Paramedics and construction workers who work on high-rise buildings are also Dauntless jobs. Apart from these public roles, however, the Dauntless are largely self-contained, so a large number of jobs are available within the Dauntless compound, including positions for nurses, cooks, tattoo artists, and trainers, among others.
            Family Life—Dauntless families are diverse, so it is difficult to pin down exactly what the average Dauntless family looks like. Some families reside together in large apartments in the Dauntless compound, and include grandparents as well as parents and children. Blood ties are often not well-defined, so a Dauntless “aunt” or “uncle” may not be related by blood.
            Marriage is a peculiar institution among the Dauntless, defined differently depending upon who is asked. Many Dauntless couples opt not to marry at all. Young Dauntless often live together (irrespective of gender) until they find a spouse or partner. But for every generalization about Dauntless families, there are half a dozen Dauntless families that contradict it.
            Clothing—Black is the official color of Dauntless, which almost all Dauntless clothing reflects. Piercings and tattoos are common, as well as odd hairstyles and hair color. Due to their emphasis on physical fitness, most Dauntless prefer tight clothing to loose clothing. The Dauntless emphasize clothing style far more than any other faction, and those styles change too rapidly to be included in this textbook.
            Inter-Faction Relations—Due to their reliance on surveillance and simulation technology, the Dauntless have developed a strong relationship with Erudite. The very nature of their training and jobs, however, puts them at odds with Amity, such that calling someone “Amity” is one of the worst insults a Dauntless can devise.


            Choosing Ceremony Substance: FIRE
            “Fire,” the Dauntless say, “can be destructive, but can also bring warmth and vitality—just like bravery.”



ERUDITE

THE INTELLIGENT


CORE BELIEF: “Knowledge eliminates conflict.”


VALUES

            “Knowledge, understanding, and innovation” are the three areas of emphasis in Erudite.
            “Knowledge” includes the accumulation of information, or, simply put, learning about everything.
            “Understanding” involves putting that information to use, whether through the practice of medicine, scientific experiments, or the act of writing, among other things. Understanding in relationships is also something that the Erudite value. Conflicts are often resolved by the offended party receiving instruction about the offensive party, and vice versa, until both parties empathize with each other.
            “Innovation” requires a person to take their understanding and knowledge and push it beyond its original borders to create something new.
            The Erudite also teach their members to develop curiosity, and to obey its impulses.


FACTION NORMS

            Jobs—Erudite is one of the two “essential factions,” that is, the factions without which our basic needs would not be met. They are our doctors, scientists, and teachers. Though we often think of a scientist as someone in a lab coat, the Erudite include titles like sociologist, psychologist, and mathematician in the “scientist” category.
            Often those Erudite who lose their dexterity or have trouble interacting with others will choose to be researchers, and aid in important discoveries in medicine or technology. The “Low IQ” Erudite (those Erudite who scored the lowest on their initiation intelligence tests upon completing initiation) work as technicians or laboratory assistants.
            Family Life—The Erudite believe that the traditional family unit is the most practical while children are young; however, they do not see the logic of marriage, so “couples” are bound only by their children, and sometimes do not live together. The most important relationship in Erudite is the mentor/mentee relationship, which a child often finds with one of his or her parents, but not exclusively. Some Erudite children live with their aunts and uncles, or older siblings.
            Clothing—The Erudite wear blue—with the rationale that blue induces calm, and a calm mind is an absorptive one—and place almost no emphasis on clothing style. Pockets are seen as particularly useful, so it is rare to find an article of Erudite clothing without them. Spectacles are seen as a sign of intelligence, so many Erudite without vision-correction needs will wear glasses regardless.
            Inter-Faction Relations—The Erudite have a strong relationship with the other “essential faction,” Amity, because the Amity require technology to make their food production more efficient. They have a similar relationship with Dauntless, as noted earlier. The Erudite frequently criticize the Abnegation for being “illogically selfless and inefficient,” particularly in the realm of government. Some selfishness, they argue, is necessary for an individual to live a fruitful life.


            Choosing Ceremony Substance: WATER
            While the Erudite traditionally reject symbolism as illogical and unnecessary, they chose water because it has knowledge’s clarity—it is intelligible to all who seek it—and weight—it is of utmost importance.


THE FACTIONLESS



            Those who fail to complete initiation into their chosen faction, or choose to leave their factions for whatever reason, become factionless. They live without support from their fellow factionless, and without community. They have high levels of crime, suicide, and physical and mental illness.
            Factionless parents are legally required to turn over their children to the government as soon as they are born so that every child is given the same opportunity to participate in and choose a faction. The children are temporarily housed in the Abnegation sector, but they can ultimately be adopted by members of other factions (though most remain in Abnegation). This mandate is difficult to enforce, however, so the children of the factionless often remain factionless themselves.
            Though factionlessness is not necessary, it seems to be inevitable. Therefore we have developed a way of making factionlessness as useful as possible. The factionless perform important functions such as train and bus operation, textile production, janitorial duties, maintenance, and some construction work. We believe this restores some of the sense of purpose that these persons have lost by living without a faction.